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The main goal at opening is to develop pieces and reach castling as quick as possible. Opening is complete when one or both players have their Rooks. Chess Tips for the Improving Player. Most of us aspire to control our lives; to know what is happening, to foresee coming events, to minimize uncertainty. Keep your pawns organized in a way that lets them work together. As a rule, avoid doubling your pawns -- having two of them on the same file. Look for ways .

Chess Tips Pdf

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The Queen's Gambit for the Attacking Player (Batsford Chess Library). Read more · Starting Out: 1 e4!: A Reliable Repertoire for the Improving Player (Starting . 21 GRANDMASTER TIPS by GM Valentin Yotov. BEFORE THE GAME. 1. WORK ON YOUR OWN. It's really simple: even if you are working with Garry Kasparov. View GREAT Chess olhon.info from N/A 3 at Northville High School, Northville. GREAT Chess Tips for beginners, patzers and confused chess players 3.

Pull your Knights out as blockades if you see Scholar's Mate happening-- chances are good they won't sacrifice a Queen just to take your Knight. The other option is to use a nearly identical move, but instead of pushing your Queen up, leave her back on E7, in front of your King.

Control the center squares to control the game. Your biggest concern when playing chess is controlling the center tiles, specifically the four in the very middle. This is because you can attack anywhere from the center of the board, allowing you to control the pace and direction of the game.

The Knight, for example, has eight potential moves in the center of the board, but only on the edges. There are two general ways to do this. Supported Middle is when you move slowly into the center of the board with several pieces. Knights and Bishops support from the fringes, able to move in and take pieces if you get under attack. In general, this slow development is more common. Using the Flanks is a very modern style of play that controls the middle from the outsides.

Your Rooks, Queen, and Knights run up both sides of the board, making it impossible for your opponent to move into the middle without being taken. Develop your pieces one at a time. You want to give each of your pieces the best possible square to move to, getting pieces off of the starting squares.

Learn to castle. Castling is when your hop the King over a Rook, effectively using the Rook to form a wall against attack. Above the King you still have a line of pawns protecting you as well. This is an incredibly effective tactic, especially for beginners learning the game. To do it: Try to keep as many pawns as you can in place. You can do this on either side. In the same turn, move the Rook and King together, where they meet, swap their positions.

If they do, the move is no longer allowed. Part of what helps you to win at chess is your ability to read your opponent without letting him read you.

You want to be thinking several moves ahead at all times. This means knowing where each of your pieces can move in any situation and being able to predict how your opponent will react to your moves. The King's Gambit Nope! The Ruy Lopez Try again! The English Opening Yup! The Queen's Gambit Not exactly!

Watch your opponent's moves carefully. What pieces are they developing, and what sides of the board are they favoring? If you were them, what sort of long-term strategy would you be planning? Once you have the basics of your own play down, you should be constantly adjusting to your opponent's.

You need to know

If she's holding back, setting up pieces near her side for an attack, ask yourself what her end-goal is. Are there ways you can disrupt or put her plan on hold?

Does he have the advantage, and do you need to fall back and defend some units to prevent a serious loss of material, or can you put some pressure on him? Know when to trade pieces. Trading pieces is obvious when you end up with the material advantage, such as giving up a Knight in order to get their Queen, but it is much trickier when you're trading off similar pieces. In general, you do not want to trade pieces when: You have the advantage in position, center control, and development.

The fewer pieces are on the board in total, the less of an advantage you have and the easier you are to defend against. The opponent is cramped or stuck in a corner. When you have them locked in it is more difficult for them to move or maneuver many pieces, but fewer pieces can get them out of the jam and free again. You have fewer pieces than your opponent. If you have more pieces than them and the advantages are otherwise similar, start taking pieces.

You'll open up new attacking lanes. You would double up pawns. A doubled pawn is when you have one pawn in front of the other. This makes them both much less useful and clogs up your side of the board.

However, if you can make your opponent double pawns as a side-effect of an even trade then this could be useful move. Develop moves in advance every time. It is easier said than done, but you need to be thinking long-term in order to win chess games with any regularity. Each piece you move should be done with three common goals in mind.

If you keep these points in your head, you'll find you can easily start improvising multi-move plans to win the game: Develop multiple pieces Rooks, Knights, Queen, Bishop early and often. Get them out of their starting spots to open up your options. Control the center. The center of the board is where the action happens. Protect the King.

How to Win Every Argument

You can have the best offense in the world, but leaving your King open is a sure-fire way to lose at the last minute. Hold your advantage until you can get the most out of it instead of rushing in. Chess is about momentum, and if you have it, you need to keep it. If your opponent is purely reacting to you, moving pieces out of the way frequently and unable to mount any attack, take your time and whittle them down.

Remember, you can win a match-up and still lose the game. Don't move in if you're opening up to a counter attack. Instead, pick off their defending pieces, take full control of the middle of the board, and wait to hit them until it really hurts. Learn to pin pieces. Pinning is when you trap a piece or hold it hostage, keeping your opponent from effectively using it without losing the piece.

This passive sort of warfare is a great way to control the game, and it will help you master your opponents. To do it, look where a piece can move.

Chess Tips for the Improving Player

Usually, pieces with limited options are your best bet. Then, instead of attacking, position your piece so that you could take them no matter where the move, effectively making the piece useless for a period of time. Taking hostages is when you give your opponent the opportunity to take your piece. The only catch is knowing that you can take their piece right back. They may take it, they may not -- the important thing is that you're in control.

Evaluate each move objectively. You need to be looking at the entire board, evaluating every possible move you have. Don't make a move just because you have to -- take the time instead to look for the best possible move every turn.

What makes a good move depends purely on context, but there are a few questions you can ask yourself before every move to see if it is the right one: Am I safer than where I was before? Do I expose this piece, the King, or another important piece? Can the enemy quickly put my piece in danger, making me move back and "lose" a turn?

Does this move put the enemy under pressure to react to me? Take out your opponent's pieces as a unit. You want to maintain control of the center, but you also want to attack as a unit. Your pieces are like the parts of orchestra, they each serve a unique purpose, but work the best together. Protect your Queen at all times with a Bishop or Rook.

It is the most powerful piece on the board for a reason, and there are rarely good times to trade it in for an opponent's piece, even their Queen. Your Queen is your most versatile attacker and needs to be used as such. Always protect and support the Queen, as the most players will sacrifice just about any piece other than their own Queen to take her down. Queens only reach their full potential with support. Most players instinctively watch the opponent's Queen, so use yours to force pieces into the line of your Rooks, Bishops, and Knights.

Bishops strike from long-range, and using the two of them to control the board is vital, especially in the early game. There are many opening strategies that you can learn, but the overall goal is to quickly open up space for your higher value pieces to move freely. Get the bishops out early and use their long range to your advantage while developing Rook and the Queen. Part 2 Quiz What move can you make to open up your Bishops early in the game?

Move your Pawns to either H4 or H5 Not exactly! Move your Pawns to either D4 or D5. Move your Pawns to either A4 or A5. Move your Pawns to either C4 or C5.

101 Chess Killer Strategies

Think about the entire game from the opening moves on. A game of chess is generally considered to have three stages, all of which are deeply linked. The best chess players are always moves ahead in their brain, developing strategies simultaneously depending on the moves of their opponent. They know that moves and pieces traded in the early stages will profoundly affect the end of the game, and they plan accordingly.

This is where you set the tone of the game. Your first moves develop a lot of pieces quickly and begin fighting for the center of the board. You can go offensive, taking the fight to them, or defensive, holding back and waiting to for them to make the first move. The Midgame: This exists purely to set up your endgame.

Chess Tips for the Improving Player

You trade pieces, seize control of the middle of the board and set up lines of attack that you can spring into motion at any time.

A trade-off now may be beneficial, but you have to know how losing a piece effects your chances to win at the end. There are only a few pieces left, and they are all incredibly valuable. The Endgame seems like it is the most dramatic stage, but really most of the work has already been done -- the player who "won" the Midgame and ended up with the best material should wrap it up with checkmate.

Choose Bishops over Knights in the Endgame. Early on, Bishops and Knights are roughly even strength.

In the Endgame, however, Bishops can quickly move across the entire, much emptier board, while Knights are still slow. Remember this when trading pieces -- the Bishop may not help as much in the short-term, but they'll be an asset at the end.

Utilize your pawn's strength in numbers on an empty board. Pawns may seem useless, but they are critical pieces as the game winds down.

They can support stronger pieces, push up the board to create pressure, and are a wonderful shield for your King. This benefit, however, is lost if you start doubling them early on put two pawns in the same vertical line. Keep your pawns close together and let them support each other horizontally.

When there are very few pieces left on the board, a push upward to promote into a Queen can win you the game. Know when to push for a draw. If you're down material, and you know you have no chance of getting checkmate with what you have left, it's time to push for the draw. In competitive chess, you need to realize when you've lost the chance to win you're down to a King, a pawn, and maybe other pieces, they have you on the run, etc. There are several ways to cut your loses and grab a draw, even when things seem hopeless: Perpetual Check is when you force the opponent into a position where they cannot avoid going into check.

Note, you don't actually have them in checkmate, you just have them in a position where they are not in check, but cannot move in a way that doesn't put them in check. Frequently done with a last-ditch attack on the King, leaving the opponent stuck between attack and defense. When a King is not in check, but cannot move without going into check. Since a player cannot willingly enter check, the game is a draw.

Repetition or Useless Moves: If 50 moves have occurred without a piece being captured or a player in check, you can ask for a draw. If both players only make the same exact move 3 times in a row because they are forced to move back and forth it is also a draw. Lack of material. There are a few scenarios where winning is physically impossible: Just two Kings on the board. Practice some chess problems in your spare time.

You can vastly increase your chess skills without ever facing an opponent. Chess problems are sample boards that ask you to get checkmate with just 1 or 2 moves. You can practice on 's of them in books, against any computer the one with Windows 7 has 10 levels , or online, and over time you'll start to learn great piece positions and unexpectedly sneaky modes of attack.

While you will, more likely than not, never see the exact situation on the board, chess problems develop your ability to see all potential angles of attack and how to best set up pieces. Part 3 Quiz What is it called if players have made 50 moves without a piece being captured or a player placed in check? Repetition Correct! Lack of material Nope! Stalemating Not quite! Perpetual Check Not exactly! What should I do if I am intermediate or beginner and I am facing an advanced player?

Keep calm and observe his game. Try putting him under the greed of taking a piece, and take advantage. Even if you lose, playing against a talented player is an opportunity to learn more about the game. Yes No. Not Helpful 47 Helpful Experience and practice. Play as many games as you can to improve.

Read about chess strategies and use them. Not Helpful 40 Helpful You can protect your king by castling. It is always safer because you have the rook in front of you targeting the last rank if an enemy enters.

Also, by castling you keep three pawns in front of your king. Sometimes castling in the endgame is bad because eventually the opponent might back-rank checkmate you. In order to prevent that, when you castle always make sure your rook is in the last rank with your king.

Not Helpful 30 Helpful When a pawn reaches the end of the board, the player controlling the pawn can promote it to a knight, bishop, rook, or queen generally a queen.

This is another important tactic that needs to be mastered to win at chess. Not Helpful 0 Helpful 6. In chess, you need to use every piece as an advantage, meaning you can even use pawns to checkmate an opponent. In a tough game like that, every resource is useful and needed. So yes, you can win with a knight, king and bishop.

Of course, it does depend on what pieces your opponent has. Not Helpful 34 Helpful Who wins in chess if one player has king and queen, and the opponent has king, queen and soldier?

Assuming opponents of equal skill level, the latter player should win. It is a waste of time to move the same piece more than once during opening and it may cost you the initiative in the game. Generally, moving pawns is suitable when the player aims to open diagonals for the Queen or Bishops or occupy the center.

A check that can easily be defended by the opponent is unnecessary. Most of the checks during opening can easily be defended by moves that favor development. Therefore, only the player who has an advantage in development should produce an open position. The same is true if you trade a piece that has moved a lot for one that your opponent moved only once.

Castling means placing your King comfortably behind a pawn blockade and allowing development of one of your Rooks. Then, the Rook may rapidly occupy an open or half-open file. You've reached the end of this preview. Share this link with a friend:Yasiru Nawodana.

It is commonly used to force the opponents king away from the pawns, giving up control of the key squares. Read on for another quiz question. Click here to share your story.

Thats why it is a good idea for them to trade the minor pieces.